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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v5.0", FrameworkDisplayName = "")]
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obj/Debug/net5.0/apphost
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obj/Debug/net5.0/apphost
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obj/Debug/net5.0/ref/rhentai.dll
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obj/Debug/net5.0/ref/rhentai.dll
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obj/Debug/net5.0/rhentai.AssemblyInfo.cs
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obj/Debug/net5.0/rhentai.AssemblyInfo.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("rhentai")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("rhentai")]
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[assembly: System.Reflection.AssemblyTitleAttribute("rhentai")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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1
obj/Debug/net5.0/rhentai.AssemblyInfoInputs.cache
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1
obj/Debug/net5.0/rhentai.AssemblyInfoInputs.cache
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c7e7c101900146cf998b03ee48864513d6780038
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is_global = true
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build_property.TargetFramework = net5.0
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build_property.TargetPlatformMinVersion =
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build_property.UsingMicrosoftNETSdkWeb =
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build_property.ProjectTypeGuids =
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build_property.PublishSingleFile =
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build_property.IncludeAllContentForSelfExtract =
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build_property._SupportedPlatformList = Android,iOS,Linux,macOS,Windows
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BIN
obj/Debug/net5.0/rhentai.assets.cache
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BIN
obj/Debug/net5.0/rhentai.assets.cache
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obj/Debug/net5.0/rhentai.csproj.AssemblyReference.cache
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obj/Debug/net5.0/rhentai.csproj.AssemblyReference.cache
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1
obj/Debug/net5.0/rhentai.csproj.CoreCompileInputs.cache
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1
obj/Debug/net5.0/rhentai.csproj.CoreCompileInputs.cache
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dbcbf6bb51b27451db101b7859889f98f56ebf31
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16
obj/Debug/net5.0/rhentai.csproj.FileListAbsolute.txt
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obj/Debug/net5.0/rhentai.csproj.FileListAbsolute.txt
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/rhentai
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/rhentai.deps.json
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/rhentai.runtimeconfig.json
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/rhentai.runtimeconfig.dev.json
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/rhentai.dll
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/ref/rhentai.dll
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/home/belar/Documents/code/dotnet/csharp/rhentai/bin/Debug/net5.0/rhentai.pdb
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.csprojAssemblyReference.cache
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.GeneratedMSBuildEditorConfig.editorconfig
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.AssemblyInfoInputs.cache
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.AssemblyInfo.cs
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.csproj.CoreCompileInputs.cache
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.dll
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/ref/rhentai.dll
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.pdb
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/home/belar/Documents/code/dotnet/csharp/rhentai/obj/Debug/net5.0/rhentai.genruntimeconfig.cache
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BIN
obj/Debug/net5.0/rhentai.csprojAssemblyReference.cache
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obj/Debug/net5.0/rhentai.csprojAssemblyReference.cache
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obj/Debug/net5.0/rhentai.dll
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obj/Debug/net5.0/rhentai.dll
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1
obj/Debug/net5.0/rhentai.genruntimeconfig.cache
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1
obj/Debug/net5.0/rhentai.genruntimeconfig.cache
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e7cb325f8a7eb60da8f512fb2e15138b4f5a839f
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BIN
obj/Debug/net5.0/rhentai.pdb
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BIN
obj/Debug/net5.0/rhentai.pdb
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